NYC: Now You Choose
A mobile app that allows NYC residents to participate in the local budget allocation.
The Brief
In today’s political climate, a large percentage of Americans have expressed feeling a disconnection from federal, state and local government. However, just as many people think that the decline in trust can be turned around. Bridging the communication gap between the government and the public requires a solution that can be implemented into everyday life. Our challenge was to design an optimized experience for New York City residents to access information about their local government and its services.
2. The Overview
Team
Pari Patel
Danaca Zhang
Amanda Palomino
Lauren Chang
Timeline
5 Weeks
Skills
Client Facilitation
User Research
Concept Testing
Wireframing
Rapid Prototyping
User Testing
Interaction Design
Tools
Sketch
Axure
3. The Research
Domain Research & Competitive Analysis
We first inspected where NYC residents were currently finding government-related information. Then we sought to understand why these platforms were not effective in connecting the public with the local government.
We sought to gain a better understanding of what competitors were doing well, gauge how easy it was to understand the information and data on the sites, find inspiration for top features and functions, and identify holes in the market that we could potentially fill. After studying the sites, we pinpointed that the information available to the public broadly fell into three categories:
Many of the websites touched on common points: budget information, current events, contacting government officials. We realized that although these are interconnected, there is no platform on the market that streamlines these topics.
User Interviews
Next, we spoke to subject matter experts (SMEs) and users that we carefully sourced. We wanted to find pain points of users dealing with government websites and discover what solutions they needed. After interviewing 5 SMEs and 4 users, we confirmed that there is a general lack of awareness and negative stigma surrounding local government spending.
4. The Persona
Problem Statement
The politically unengaged New Yorker needs a direct way to voice their informed opinion on local budget spending in order to harness their power as a stakeholder and improve current conditions in their community/neighborhood.
5. Ideation Phase
We drew up some rapid sketches to brainstorm ideas of what our product could look like. In the end, we weighed our 4 divergent concepts and tested them to analyze which features were working best.
6. Funneling Down
We mapped the features that our users found useful on a priority matrix. We needed a solution that provided high value solutions at low effort cost.
In the end, we established four main solutions to work into our final product that allowed us to
The Final Concept
A location-based, mobile app that allows local New York City residents propose and vote on project ideas for the upcoming fiscal year Participatory Budgeting project. It motivates and empowers people to make informed decisions and come together as a community to decide how their tax money should be spent.
8. Wireframing & Prototyping
9. Usability Testing & Iterations
In our initial round of usability testing, we asked our users to complete 3 simple tasks and provide general feedback on the app. Four out of five of our users were able to complete all the tasks, but their feedback helped us understand which areas of our app needed to be reinforced.
We received questions such as, “how is the budget related to proposing a project?” and “what is the difference between me voicing my opinion on twitter and this app?” We quickly realized that we needed to bring clarity to the app’s purpose from the start.
10. What’s Next?
Given our timeframe, we conducted usability testing as robustly as we could. If given more time, we would have loved to incorporate an educational feature to help users learn more about local policies and governmental processes. We would have also included a notification feature to help keep users in the loop on the projects and their progression. Furthermore, we would have loved to conduct further rounds of usability testing to keep re-iterating our product.
My greatest takeaway from this project was learning the users’ mental model. Exploring their pain points and understanding the “why” of their frustrations in depth can uncover surprising solutions. Conceptualizing a variety of solutions in the team also proved to be an eye-opening activity. By brainstorming individually, we were able to cluster together new ideas and incorporate them into a product that represents a variety of perspectives.